A few bodies of work, and what each one proves.
Across learning, product, software, travel, and performance, the through-line is the same: building systems that help people learn, decide, and explore.
A progression: craft to scale to systems.
A decade on the same curve: from hand-built programs, to scaling across regions, to building enablement as a system where strategy, content, and measurement drive real behavior change.
Built a channel accreditation program and the global Mastery Camps capstone from scratch, partnering with SMEs and technical stakeholders, wearing every hat from design to delivery to owning the feedback loop. Powerful, but it didn’t scale.
Read the full story →Scaled learning and enablement as a system rather than a set of programs: defining the objectives and outcomes first, then designing the content, change management, and tooling around them so it could grow without a person in the middle of every step.
Read the full story →Moved into product management to build a scalable customer learning platform from the ground up: self-paced courses, credentials, and gamification, built to scale to over a million users. Where I learned to build products, not just programs.
Read the full story →Returned to enablement with product-building experience: scaling content and change management, driving initiatives from outcomes with data, and building enablement as a system rooted in new AI capabilities and tooling.
Read the full story →The first product I truly owned.
Led a team of 10 to ship a 0→1 customer learning platform in six months, now used by millions worldwide.
Exploring the world from above.
A self-built aviation route-planning and intelligence product that visualizes global flight routes, aircraft range, and airport data, now expanding into an iOS companion app.

Writing, travel, comedy, curiosity.
Ideas, stories, and performances that explore life on the ground, plus the personal products I build for the fun of it.

